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NPC Generator

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Advanced [show]


Hugh Gracey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in a clean blue cloak covering his clean studded leather. His hair is black and curly. His eyes are green.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has dedicated himself to building a better world.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Adventurer, Family. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Hugh Gracey, Male Human Aristocrat 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Balimaar Benson, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a deerstalker hat to cover his moderate length silver hair. He wears large thick round spectacles.

Personality: Balimaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Extrovert. Flaws: Impulsive. Bonds: Attractive. Occupation: Spy

Voice: Spanish accent

Attributes [hide]

Balimaar Benson, Male Human Ranger 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 60 pp. Jade (100 gp). Red garnet (100 gp). Tourmaline (100 gp). 1 Minor magic item.


Social Check DCs


Theobald Hornsby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a grey coat over a white low-cut shirt, and a wide-brimmed hat upon his head. He is tall, broad shouldered and powerfully built. His silver hair is smooth and relatively long. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Theobald was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and to be a detective again

Ideals: Athletic, Extrovert. Flaws: Disease, Mundane. Bonds: Job. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Theobald Hornsby, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 9000 cp. 1 Minor magic item.


Social Check DCs


Miles Quinton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He has done his best to style his red hair to look like a famous performer. His violet eyes peer out from beneath his feathered grey hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the west.

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Slave, Rich. Occupation: Scribe

Voice: Old Prospector

Attributes [hide]

Miles Quinton, Male Human Cleric 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 10 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 5 (-3)13 (+1) 8 (-1)15 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Kyle Payton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears blue painted combat armor at almost all times. His black hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He pushes his goals aggressively. He is also a coward if confronted.

History: He is a Doppelganger in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hasn't been sleeping well lately.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Insomniac, Fearful. Bonds: Poor, Adventurer. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Kyle Payton, Male Human Aristocrat 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 8 (-1)8 (-1)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Chrysoprase (30 gp). Red garnet (50 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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