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NPC Generator

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Advanced [show]


Chad Clinton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He is tall, broad shouldered and powerfully built. He has a very tight haircut. His eyes are brown and beady.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To end his boredom; and he is content

Ideals: Gifted. Flaws: Ugly, Mundane, Disease. Bonds: Rich. Occupation: Merchant

Voice: Speaks in third person

Attributes [hide]

Chad Clinton, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)13 (+1) 9 (-1)17 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Everburning torch. 3 Alchemist’s fire.


Social Check DCs


Shane Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a blue wide-brimmed hat and blue clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. He has gleaming, smiling hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Shane hails from a village terrorized by giants. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and revenge

Ideals: Philantrophist, Persistence. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Enemies. Occupation: Priest

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Garrick, Male Human Expert 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 40 pp. Blue quartz (12 gp). Sardonyx (40 gp).


Social Check DCs


Patrick Barlow, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. His chestnut hair is thinning but still full. He has several tiny opal earrings on each ear.

Personality: Eccentric and domineering, Patrick will drive conversation. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. In his 11th year, his parents were killed by a goblins raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Extrovert, Entrepeneur. Bonds: Rich, Adventurer, Enemies. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Patrick Barlow, Male Human Warlock 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 16 (+3)15 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 40000 sp. Sard (80 gp). Alexandrite (800 gp). Sard (80 gp). Tourmaline (120 gp).


Social Check DCs


Bernard Westbrook, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he has a large grey mantle and cape that has been intricately interwoven into his yellow robe. He has a small bristly mustache and wavy auburn hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is mildly Human supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist, Shy. Bonds: Attractive, Poor, Mentor. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Bernard Westbrook, Male Human Druid 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 17 (+3)16 (+3)
Skills Intimidation +6, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Blythe, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear green clothing when he does not wear armor. His hair is long and red with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. He has a dull look in his amber eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and to clean up the streets

Ideals: Gifted. Bonds: Family, Rich, Job, Guardian. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Balimaar Blythe, Male Human Barbarian 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)17 (+3) 9 (-1)9 (-1)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 9
Languages Common, Terran, Dwarven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Sardonyx (40 gp). Alexandrite (500 gp). White pearl (120 gp).


Social Check DCs

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