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NPC Generator

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Advanced [show]


Lance Skelton, Male Human [Permalink]

Personal [hide]

Description: This western man wears dark leathers with embroidery. His clothes are grease stained in places. His hair is silver and curly. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Lance Skelton, Male Human Commoner 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 16 (+3)12 (+1)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Ernest Barney, Male Human [Permalink]

Personal [hide]

Description: A 5'5" western man, he wears just a green suit. He has done his best to style his white hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. He worked as a nervous Marshal and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and to end his boredom

Flaws: Shy, Mundane. Bonds: Religious, Job, Family. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Ernest Barney, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)7 (-2) 8 (-1)12 (+1)
Skills History +0, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Balimaar Hornsby, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and is well dressed, but even with his fine clothing he looks run-down. His hair is auburn and very short. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He has a habit of throwing himself into exceedingly dangerous situations.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Balimaar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the east

Ideals: Gifted, Entrepeneur. Flaws: Impulsive. Bonds: Adventurer. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balimaar Hornsby, Male Human Ranger 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Athletics +2, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Godfrey Weld, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. During his travels, Godfrey and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Godfrey discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Godfrey fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants revenge against drow; and he has a crush on the local sculptor

Flaws: Disease. Bonds: Enemies, Military, Immigrant, Adventurer, Has a crush. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Godfrey Weld, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 9
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. 1 Darkwood Shield.


Social Check DCs


Shane Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is well dressed, constantly wearing a grey suit, violet shirt, and brown tie. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Passionate, Gifted. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Engraver

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Rutherford, Male Human Commoner 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 6 (-2)10 (+0)
Skills History +4, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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