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NPC Generator

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Advanced [show]


Alexandre Hayes, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail, and is pretty ugly. His hair is chestnut and very short. He is baby faced.

Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich western family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Tanner for hire.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Alexandre Hayes, Male Human Aristocrat 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 18 (+4)11 (+0) 4 (-3)16 (+3)
Skills Nature +3, Performance +6
Senses Passive Perception 7
Languages Common
Attacks Melee -1 / 2d10-4, Ranged +3 / 2d10+0, Grapple +0

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Hackney, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving He also hits on women, regardless of circumstances.

History: Born to a Cook, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cook. He hasn't told them the truth, but wants to settle down with them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc

Ideals: Fighting, Joker. Flaws: Depressed. Bonds: Attractive, Has a crush, Poor. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Patrick Hackney, Male Human Barbarian 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Religion +4, Stealth +1
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Theodoric Barney, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. With bright white hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Theodoric is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.

History: He was born to loving parents in a slum to the east. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His spouse's relatives view him with great suspicion; and retire the richest man in the east

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Poor, Family. Occupation: Seamstress

Voice: growls and snarls, animalistic

Attributes [hide]

Theodoric Barney, Male Human Wizard 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills History +6, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Abyssal, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: Violet garnet (1500 gp). Alexandrite (1500 gp). Coral (100 gp). Rhodochrosite (4 gp).


Social Check DCs


Hunter Shirley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large green mantle and cape that has been intricately interwoven into his white robe. His hair is golden and very short. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Hunter was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend.

Ideals: Joker, Philantrophist. Bonds: Attractive, Poor, Adventurer. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Hunter Shirley, Male Human Druid 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Azurite (8 gp).


Social Check DCs


Alex Remington, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this eastern man wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against brigands.

Ideals: Athletic, Fighting. Bonds: Poor, Attractive, Enemies. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Alex Remington, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Banded agate (13 gp). Rose (40 gp).


Social Check DCs

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