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Advanced [show]


Don Gresham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a faded coat and loose pants complete with small hat. He has a hunchback. He keeps his brown hair in a flapper bob. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He feels kind of lost in life; and he's repulsed by the pc

Flaws: Ugly, Depressed, Antagonistic. Bonds: Mentor, Family. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Don Gresham, Male Human Monk 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3

Possessions: 80 pp. Cloth of gold vestments (70 gp). Large well-done wool tapestry (500 gp). Carved bone or ivory statuette (10 gp). Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Theobald Alston, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. He sports a flattop hair cut. His eyes, though not visible through his cowl, are brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Religious. Occupation: Fletcher

Voice: Sensual and smooth

Attributes [hide]

Theobald Alston, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 13 (+1)17 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 700 sp. 2 Thunderstones. 3 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Adelard Royal, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his white hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the east. Cursed with lycanthropy at a very young age, Adelard has worked very hard to control his curse. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Shy, Disease. Bonds: Job, Poor. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Adelard Royal, Male Human Druid 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Perception +4, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 600 gp. Star ruby (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Lancaster, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and silver with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Baker, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Many dire rats want him driven away; and retire the richest man in the east

Ideals: Entrepeneur, Philantrophist. Bonds: Attractive, Enemies, Poor. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Gomory Lancaster, Male Human Monk 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 700 gp. Smoky quartz (80 gp). Carnelian (80 gp). 1 Minor magic item.


Social Check DCs


Clerebold Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears brown leather gloves, a brown jacket, and tight pants. Beneath his clothing is a huge mess of scar tissue. He sports a flattop hair cut. His eyes are green and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born on a small isolated farm. In his 17th year, his parents were killed by a gnolls raid, leaving Clerebold alone in the world. After a stint in an orphanage, he was adopted. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many gnolls want him driven away.

Flaws: Depressed, Antagonistic. Bonds: Slave, Nature, Enemies. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Clerebold Lancaster, Male Human Bard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Perception +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 7000 cp.


Social Check DCs

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