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NPC Generator

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Advanced [show]


Conrad Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He is bald on top and has large black tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To share knowledge with the world; and he is wracked by social anxiety

Ideals: Athletic, Logical. Flaws: Ugly, Secretive, Fearful. Occupation: Bowyer

Voice: Soft and mumbly

Attributes [hide]

Conrad Dumph, Male Human Adept 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 8 (-1)4 (-3)
Skills Insight +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Gilbert Mori, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. His moppish white hair is in a traditional bowl cut. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: Money/treasure; and wants to open a new tavern

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Rich. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Gilbert Mori, Male Human Sorcerer 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 9 (-1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 60000 cp. Red spinel (140 gp). Malachite (5 gp). 1 Minor magic item.


Social Check DCs


Charles Livingstone, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears black leather gloves, a black jacket, and tight pants. His red hair is greasy and uncared for. His eyes are likewise green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the south to a Architect, Charles learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Architect for hire.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Charles Livingstone, Male Human Fighter 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 18 (+4)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Lewis Camden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is white and curly. His violet eyes peer out from beneath his small grey hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Lewis grew up listening to his father's many stories. His druidic abilities were realized during a raid on his village. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Lewis Camden, Male Human Ranger 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)18 (+4) 11 (+0)16 (+3)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Abyssal, Goblin, Druidic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Gerard Clifford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has achieved small success as a Marshal.

Motivation: To be a Barrister again; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Rich, Job, Has a crush, Mentor. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Gerard Clifford, Male Human Commoner 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)8 (-1) 5 (-3)12 (+1)
Skills Acrobatics +3, Insight +0
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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