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NPC Generator

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Advanced [show]


Theodoric Kelsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His tied-back hair is white. This violet eyed southerner is not easily forgotten.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Depressed, Racist, Disease. Bonds: Immigrant. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Theodoric Kelsey, Male Human Ranger 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 6 (-2)13 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Hourglass. 1 Hourglass. 1 Healer’s kit.


Social Check DCs


Richard Nash, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely black suit with brown socks and a vest with buckled shoes and is in decent physical shape. His hair is short and white. He has a dull look in his violet eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He never wears the same outfit twice, unless he absolutely has to.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Spice Merchant. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Ideals: Artistic, Fighting. Bonds: Job, Poor, Adventurer. Occupation: Spice Merchant

Voice: American accent

Attributes [hide]

Richard Nash, Male Human Adept 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered white stockings. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long silver beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Servant in town.

History: Gilbert hails from a village terrorized by drow. Gilbert was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Servant. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Disease. Bonds: Job, Enemies, Immigrant, Religious. Occupation: Servant

Voice: Whispers

Attributes [hide]

Gilbert Wedgwood, Male Human Fighter 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Hale, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and red. His half smiles and green eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Fortune-teller. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Impulsive, Insane. Bonds: Attractive, Job, Mentor. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Ernest Hale, Male Human Adept 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 15 (+2)10 (+0)
Skills Insight +5, Nature +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Just what you see.


Social Check DCs


Everard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries a battered scimitar and tarnished crossbow as well. His golden hair has been sun bleached extensively. His fierce violet eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Actor, who enjoyed hunting, Everard was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Addict, Antagonistic. Bonds: Nature, Rich. Occupation: Animal Trainer

Voice: Eastern European accent

Attributes [hide]

Everard Wilberforce, Male Human Druid 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Just what you see.


Social Check DCs

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