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Advanced [show]


Henry Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of magic on his torso. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His eyes are a pleasant gray.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Henry's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy, Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Henry Beckwith, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: Hematite (11 gp). Chalcedony (70 gp). Brown-green garnet (160 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alexandre Weld, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears black painted combat armor at almost all times. He keeps his silver hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Religious. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Alexandre Weld, Male Human Aristocrat 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 12 (+1)12 (+1)
Skills History +1, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Antitoxin. 1 Antitoxin. 1 Antitoxin. 4 Smokesticks.


Social Check DCs


Bernard Hale, Male Human [Permalink]

Personal [hide]

Description: A 6'1" western man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His tied-back hair is red. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Bernard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich western family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and he is wracked by social anxiety

Ideals: Extrovert. Flaws: Fearful, Disease. Bonds: Rich, Attractive, Adventurer. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Bernard Hale, Male Human Bard 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Arcana +1, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Arnold Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his black boots flare out at the collars. He has styled his golden hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Arnold embodies much of what other species detest in the Humans. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in the north to a Bowyer, Arnold learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He has dedicated himself to building a better world.

Motivation: To prove his worth to the world; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Impulsive. Bonds: Enemies, Job, Adventurer. Occupation: Bowyer

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Cholmondeley, Male Human Cleric 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp.


Social Check DCs


Wymar Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a pastel deerstalker hat and pastel clothes. His blonde hair is kept up in a ponytail inside a deerstalker hat. His brown eyes are passionate and lively.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Wymar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He seems to be bored by most things; and to clean up the streets

Flaws: Antagonistic, Secretive, Mundane. Bonds: Guardian. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Wymar Melancon, Male Human Aristocrat 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Arcana +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran, Gnome, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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