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NPC Generator

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Advanced [show]


Gerard Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Human culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the north, but his parents moved at a very young age to the west. Gerard was born on a far northern forest where he grew up under the tutelage of his mother, an expert Shipwright. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Athletic, Opinionated. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Shipwright

Voice: Breathy voice

Attributes [hide]

Gerard Staurheim, Male Human Cleric 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 500 gp. Gold and topaz bottle stopper cork (400 gp). A roughly beaten golden orb (180 gp).


Social Check DCs


Godfrey Tyndall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His moppish chestnut hair is in a traditional bowl cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand his business

Flaws: Addict, Shy. Bonds: Job, Rich, Mentor. Occupation: Body Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Tyndall, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 3 Acid flasks.


Social Check DCs


Adelard Richie, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely brown suit with blue socks and a vest with buckled shoes. He wears his auburn hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot resist a sob story and will often dote over anyone who has one.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He became a Barrister soon after.

Motivation: To get a good night's sleep; and to be a engraver again

Ideals: Disciplined, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Job. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Adelard Richie, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 26000 sp. A delicate silver chain set with a tourmaline (40 gp). Silver comb with moonstones (600 gp).


Social Check DCs


John Hartford, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is dressed in earthy colors with a white and brown handkerchief worn on his left side. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He inherited the family business which he has now maintained for 13 years.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic, Insomniac. Bonds: Mentor, Rich, Job. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

John Hartford, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2600 sp. Red garnet (110 gp). Fire opal (700 gp). 4 Holy water. 4 Antitoxin.


Social Check DCs


Roger Quinton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. He has shaved his head bald. He has a tattooed face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a great chef.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and his religion dominates his actions

Ideals: Gifted. Bonds: Attractive, Religious, Immigrant, Enemies. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Quinton, Male Human Warlock 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 12 (+1)16 (+3)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 100 gp. Moss agate (9 gp). White pearl (70 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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