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NPC Generator

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Advanced [show]


Hunter Winchester, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft grey waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His hair is short and blonde. His amber eyes have a joyful gleam in them most of the time.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Hunter was left his father's suit of armor and trained in its use and care. He used his abilities to travel the world and help people.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Philantrophist, Impeccable. Bonds: Rich, Slave, Military. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Hunter Winchester, Male Human Expert 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 16 (+3)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


William York, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His white hair and beard is wavy and long. His violet eyes peer out from beneath his feathered black hat.

Personality: He never swears and excessively uses polite adverbs when speaking. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He got into the Barber business at a young age. He struck it rich when he found rare goods in large quantities. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Fearful. Bonds: In love, Job, Rich. Occupation: Barber

Voice: Stutters

Attributes [hide]

William York, Male Human Paladin 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 39 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 17000 cp. Silver pearl (50 gp).


Social Check DCs


Robert Shirley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with white pants. His skin is fair and his fingers are delicate and long. He has no hair. His blue eyes lackadaisically let the world flow into them.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Robert hails from a village terrorized by brigands. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Robert took refuge in the ruined castle and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Enemies, Nature. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Robert Shirley, Male Human Adept 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills Persuasion +3, Stealth +1
Senses Passive Perception 9
Languages Common, Aquan, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Richard Woods, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is kept up in a ponytail inside a Stetson hat. His eyes are likewise brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. Through the years after Richard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Richard's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Mundane, Antagonistic. Bonds: Attractive, Military. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Richard Woods, Male Human Druid 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 20000 cp. Citrine (50 gp). Peridot (50 gp).


Social Check DCs


Robert Denholm, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. His hair is red, silky, and of moderate length. He has gleaming, smiling gray eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Robert has worked very hard to control his curse. He was granted arcane powers by his dying sister.

Motivation: To get a good night's sleep; and to share knowledge with the world

Ideals: Disciplined, Gifted. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Banker

Voice: Posh accent

Attributes [hide]

Robert Denholm, Male Human Commoner 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 5000 cp. 1 Half-Plate.


Social Check DCs

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