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Advanced [show]


Alexandre Altham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears yellow cloth garments or leather armor. With bright black hair and a scraggly beard. He has gleaming, smiling amber eyes.

Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is harsh and unforgiving.

History: He got into the Glassblower business at a young age. His family was turned out during the war. He and his family wandered east to less war torn lands. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Sabotage a competitor; and expand his business

Ideals: Disciplined. Flaws: Antagonistic, PTSD. Bonds: Job. Occupation: Glassblower

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alexandre Altham, Male Human Expert 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)18 (+4) 16 (+3)14 (+2)
Skills Athletics +3, Nature +7
Senses Passive Perception 13
Languages Common, Auran, Infernal, Celestial, Goblin
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +7

Possessions: 400 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1000 gp).


Social Check DCs


Manfred Kinsley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. He has several tiny amethyst earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Manfred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Artistic. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Manfred Kinsley, Male Human Monk 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 16 (+3)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Hunter Marston, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His blonde hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Hunter was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Find a way to reverse the transformation of his brother; and he'd like to take his coworkers down a peg

Ideals: Joker, Impeccable. Flaws: Ugly. Bonds: Job, Family. Occupation: Glassblower

Voice: Australian accent

Attributes [hide]

Hunter Marston, Male Human Monk 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Persuasion +2, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Jocelyn Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears red leather gloves, a red jacket, and tight pants. His auburn hair is braided into rings. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Emotional, PTSD. Bonds: Slave. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Jocelyn Prescott, Male Human Paladin 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs


Hugh Digby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Beneath his clothing is a huge mess of scar tissue. His moppish auburn hair is in a traditional bowl cut. His hazel eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is harsh and unforgiving.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Flaws: Shy, Antagonistic. Bonds: Rich, Slave, Family. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Hugh Digby, Male Human Commoner 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)12 (+1) 11 (+0)16 (+3)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 11000 sp.


Social Check DCs

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