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NPC Generator

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Advanced [show]


Dean Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. His white hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: This man loves painting and to teach people painting more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He worked as a nervous Brewer and found it very stressful. He has never given up on his painting dream.

Motivation: Expand his business; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Religious, Job. Occupation: Brewer

Voice: Farmer accent

Attributes [hide]

Dean Cumberbatch, Male Human Cleric 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)7 (-2) 17 (+3)14 (+2)
Skills History +1, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Marleigh, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he wears bulky violet painted plate armor. His brown hair is singed and shortened. He wears an eyepatch.

Personality: He likes to make people angry or surprised. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He worked as a nervous Baker and found it very stressful. He has never given up on his singing dream.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Slave, Job. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Anselm Marleigh, Male Human Warrior 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Average lock. 1 Spyglass. 1 Disguise kit. 1 Magnifying glass.


Social Check DCs


Aldous Asheton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long auburn hair is drawn into a two foot long braid. His green eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Hag in disguise. He helped his mother out around the business and became quite the natural. He hasn't been sleeping well lately.

Motivation: Human compassion; and he wants to meet his childhood hero

Flaws: Antagonistic, Insomniac, Racist. Bonds: Adventurer, Job. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Aldous Asheton, Male Human Ranger 8
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 9 (-1)18 (+4)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Moss agate (4 gp). Freshwater pearl (4 gp). Zircon (40 gp). White pearl (160 gp).


Social Check DCs


Patrick Shirley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man dresses well, typically a more casual-formal manner. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is irascible and easily irritated. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A powerful brothel owner made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Fisher soon after.

Motivation: Wants his loneliness to end; and sabotage a competitor

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Mentor, Job. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Patrick Shirley, Male Human Ranger 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 15 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)7 (-2) 16 (+3)15 (+2)
Skills Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp. Iolite (30 gp). Deep blue spinel (300 gp).


Social Check DCs


Trym Oakley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is slicked back into a classic pompadour. His eyes are green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the west. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted divine powers by his dying sister.

Motivation: He doesn't get along with people that don't share his tastes; and he wants to meet his childhood hero

Ideals: Joker, Gifted, Impeccable. Bonds: Immigrant, Adventurer. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Trym Oakley, Male Human Paladin 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)7 (-2) 11 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Onyx (20 gp). Silver pearl (80 gp). Deep blue spinel (1100 gp).


Social Check DCs

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