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NPC Generator

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Advanced [show]


Conrad Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with white stripes complete with hood. He carries with him a set of bastard swords on his belt, each one with a topaz on the hilt. He has a brown handlebar mustache and slicked back brown hair. His eyes are gray and catlike.

Personality: Eccentric and domineering, Conrad will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Bather for hire.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting, Extrovert. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Conrad Staurheim, Male Human Warrior 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +5, Athletics +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Rhodochrosite (11 gp). Silver pearl (160 gp). 1 Minor magic item.


Social Check DCs


Ernest Elton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. He sports a long golden beard, and similarly colored long hair. His brown eyes dart from person to person.

Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dilettante arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Joker. Flaws: Antagonistic. Bonds: In love, Rich, Adventurer. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Ernest Elton, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Obsidian (15 gp).


Social Check DCs


Norman Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He carries with him a set of longbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.

History: When he was but 7 years old his parents immigrated from the west. His divine abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insane. Bonds: Immigrant. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Norman Shipley, Male Human Warrior 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Athletics +5, Performance +2
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Deep blue spinel (900 gp). Deep blue spinel (900 gp). Deep blue spinel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His hair is long and chestnut with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His gray unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He invites people to come help in his community garden.

History: He was born at the edge of vast island. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Ideals: Justice, Philantrophist. Flaws: Disease. Bonds: Nature, Attractive. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Arnold Gracey, Male Human Barbarian 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Aquamarine (500 gp).


Social Check DCs


Dean Everly, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is chestnut, silky, and of moderate length. His amber eyes lackadaisically let the world flow into them.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the east to a Glassblower, Dean learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Glassblower

Voice: Breathy voice

Attributes [hide]

Dean Everly, Male Human Bard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 17 (+3)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 300 gp. 1 Everburning torch. 1 Antitoxin. 6 Acid flasks. 1 Antitoxin.


Social Check DCs

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