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NPC Generator

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Advanced [show]


Patrick Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a faded coat and loose pants complete with deerstalker hat. His hair is red, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: To be a Locksmith again; and he is unsatisfied with his job

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Nature. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrick Pinkerton, Male Human Commoner 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 17 (+3)11 (+0)
Skills Intimidation +2, Nature +4
Senses Passive Perception 13
Languages Common, Ignan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 50 pp. Citrine (50 gp). Pink pearl (160 gp).


Social Check DCs


Richard Spaulding, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. He is portly but not overly obese. His tied-back hair is blonde. His gray eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with finding treasure.

History: Gifted from a young age, Richard studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Healer

Voice: Speaks with back of mouth

Attributes [hide]

Richard Spaulding, Male Human Cleric 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs


Justin Thackeray, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a white suit, black shirt, and green tie. His long brown hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are gray.

Personality: Justin wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Justin was raised in a hard working conservative environment. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.

Motivation: He desires power and/or immortality; and to be a map maker again

Ideals: Disciplined. Flaws: Insomniac. Bonds: Rich, Job, Adventurer. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Justin Thackeray, Male Human Warrior 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)13 (+1) 14 (+2)8 (-1)
Skills Religion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 60 pp.


Social Check DCs


Henry Darby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears dark leathers with embroidery. He wears his brown hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of eastern immigrants he idolized his father. Cursed with lycanthropy at a very young age, Henry has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insane, Impulsive, Disease. Bonds: Immigrant. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Henry Darby, Male Human Monk 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Randal Thorpe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears many layers of old clothing at all times. His feathered hat is riddled with cuts and holes. He has a dull look in his green eyes.

Personality: Abrasive and pushy, he has a hard time making friends. Randal is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Randal's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Randal Thorpe, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)8 (-1) 14 (+2)12 (+1)
Skills Athletics +4, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 cp. Citrine (50 gp). Hematite (5 gp). Hematite (5 gp). Chrysoprase (50 gp). 1 Minor magic item.


Social Check DCs

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