Simon Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and very much looks the part of a Sage. His golden hair is heavily combed to the right. His brown eyes have a joyful gleam in them most of the time.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.
History: Simon was born with his mother's beautiful face. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying brother.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Immigrant, Attractive. Occupation: Sage
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 13 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chad Bradford, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears skinny pants and wears a white and pastel robe with the hood down. He has a small bristly mustache and wavy auburn hair. This brown eyed easterner is not easily forgotten.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered east to less war torn lands. He moves from town to town, unable to find a place to settle.
Motivation: He is content.
Ideals: Extrovert. Flaws: Cynical, Disease, PTSD. Bonds: Immigrant. Occupation: Sellsword
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Alexandre Tickle, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a worn and beaten armor. He keeps his chestnut hair in a flapper bob. His hazel eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Bellfounder mother left him crippled. He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich, Adventurer. Occupation: Butcher
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Half-Plate.
Arnold Branson, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a violet coat over a blue low-cut shirt, and a wide-brimmed hat upon his head. His red hair is heavily combed to the left. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: His tongue was cut out and he uses sign language. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Bonds: Mentor. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp. Star rose quartz (70 gp).
Diggory Astley, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His black hair is still thick. His eyes are green.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In the meantime he has taken over work as a Ploughman and occasionally as a mercenary.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job
Bonds: Job, Has a crush, Poor, Adventurer. Occupation: Ploughman
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 44 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 18 (+4) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!