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NPC Generator

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Advanced [show]


Diggory Trollope, Male Human [Permalink]

Personal [hide]

Description: 5'8" and muscular, this northern man wears tight fitting clothing which further accentuates his frame. His white hair is braided into rings. His eyes, though not visible through his cowl, are hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He is greedy.

Ideals: Athletic, Passionate, Philantrophist. Bonds: Attractive, Rich, Enemies. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Diggory Trollope, Male Human Wizard 9
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 16 (+3)15 (+2)
Skills Intimidation +5, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears white trousers with brown and tan striped suspenders. He wears various colorful collared shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is blonde. His eyes are a pleasant blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 6 years old his parents immigrated from the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of dire rats

Ideals: Philantrophist. Bonds: Attractive, Military, Immigrant. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

John Sherwood, Male Human Druid 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 11 (+0)10 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears just a black suit. He has done his best to style his chestnut hair to look like a famous performer. His eyes are green and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He takes great joy in being the best Gardener in town.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.

Motivation: Further expansion of business; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy. Bonds: Attractive, Job, Poor. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Trym Rodney, Male Human Paladin 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)8 (-1) 13 (+1)16 (+3)
Skills Intimidation +6, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Trollope, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in black turtlenecks beneath a pastel coat with green slacks. He is tall, broad shouldered and powerfully built. His blonde hair is matted, messy, and big. His eyes are a pleasant amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a wizard, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted psionic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Patrick Trollope, Male Human Sorcerer 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)8 (-1) 9 (-1)12 (+1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 110 pp. Tiger eye turquoise (11 gp). Malachite (11 gp). Golden yellow topaz (1400 gp). Banded agate (11 gp).


Social Check DCs


Gerard Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple green line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Military. Occupation: Unemployed

Voice: Breathy voice

Attributes [hide]

Gerard Marley, Male Human Ranger 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 13 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 5 (-3)18 (+4) 11 (+0)6 (-2)
Skills Animal Handling +3, History +7
Senses Passive Perception 10
Languages Common, Giant, Gnome, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs

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