Don Marley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and usually wears his white robe and has his greataxe always slung over his shoulder. His brown hair is singed and shortened. He is baby faced.
Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a Cook, his father struggled to pay the bills. In his 16th year, his parents were killed by a brigands raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Don was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: A deep hatred of brigands.
Ideals: Optimist, Extrovert. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Unemployed
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp. 1 Good lock. 1 Crowbar.
Frederick Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a fancy red suit. He wears his auburn hair up. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Family, Nature. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 43 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 600 gp. Large well-done wool tapestry (300 gp). Solid gold idol (700 gp). Gold dragon comb with red garnet eye (600 gp). 1 Minor magic item.
Robert Sherwood, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. With a patchy black beard and wild black hair. His amber eyes dart from person to person to random spaces in the air.
Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.
History: He was raised by priests from a young age. A few years later when the west was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is compelled to act according to his religious beliefs; and he wants to get laid
Flaws: Selfish. Bonds: Immigrant, Religious, Mentor, Has a crush. Occupation: Mercenary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 12000 cp. 1 Minor magic item.
Adelard Tenley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His hair is always cut to a buzz. His hazel eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the north his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Ploughman again; and he is a bit of a kleptomaniac
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Unemployed
Voice: Irish accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Hugh Shipley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His long black hair reaches down to his waist. This amber eyed northerner is not easily forgotten.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the north. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.
Motivation: Revenge; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp.
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