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Advanced [show]


Kody Law, Male Human [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is lengthy and is close to two feet long. His half smiles and green eyes are beguiling and draw you in.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Athletic, Professionalism. Flaws: Mundane. Bonds: Attractive. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Kody Law, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)12 (+1) 11 (+0)8 (-1)
Skills History +3, Insight +2
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 20 pp. Onyx (70 gp). Black pearl (500 gp).


Social Check DCs


Manfred Stratford, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a deerstalker hat to hide his balding. His eyes are blue and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He has worked as a Farmer like his mother before him.

Motivation: Expand his business; and he is greedy

Ideals: Entrepeneur. Bonds: Rich, Job, Nature. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Manfred Stratford, Male Human Sorcerer 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)15 (+2) 14 (+2)12 (+1)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 4 Acid flasks.


Social Check DCs


Percival Barton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'8" and wears a robe, a symbol of the sun god around his neck, and a dagger on his belt. His hair is greying and his face has many wrinkles. His brown eyes are passionate and lively.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with vampirism at a very young age, Percival has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and to be a guard again

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Poor, Job. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Percival Barton, Male Human Commoner 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Athletics +2, Deception +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Colby, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. His auburn hair is knotted and matted. His eyes, though not visible through his cowl, are hazel.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the north his family was never financially stable. He has had some formal painting training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Knight

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Colby, Male Human Druid 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)15 (+2) 15 (+2)18 (+4)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Abyssal, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Don Cooper, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his brown hair in a flapper bob. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is afraid of women and trembles around them

History: He is a Yochlol in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To clean up the streets; and he desires power and/or immortality

Ideals: Optimist. Flaws: Shy. Bonds: Adventurer, Job, Guardian. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Don Cooper, Male Human Warlock 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 100 gp.


Social Check DCs

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