Kody Walpole, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his nunchaku always slung over his shoulder. He has a slight overbite and is overall scrawny. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise blue.
Personality: Overbrimming with self-confidence, Kody isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When he was but 8 years old his parents immigrated from the south. A few years later when the west was not economically sound they moved to his current location. He now travels the world, in search of power and loot.
Motivation: Wants to have a good time and be beloved.
Ideals: Impeccable, Optimist. Bonds: Immigrant, Adventurer. Occupation: Dilettante
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 gp. 1 Minor magic item.
Cory Rodney, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is wearing a long, brown cloak. He sports a flattop hair cut. He wears a mask on his face.
Personality: He is business-like. He takes instructions and follows them to the letter. He enjoys reading and quiet.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Fletcher, but he was a colossal failure. He has drifted from career to career and currently works as a Locksmith.
Motivation: Further expansion of business; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Professionalism, Logical. Flaws: Mundane. Bonds: Job, Debt. Occupation: Locksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Aldous Copeland, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He is portly but not overly obese. His white hair is singed and shortened. His ears are large.
Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a white middle class family as the only child. While studying, he fell in love. They married and had a daughter. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Many goblins want him driven away; and to find somewhere to settle down
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Has a crush, In love, Enemies. Occupation: Barkeep
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp.
Roger Skelton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is kept up in a ponytail inside a broad hat. He tend to wears goggles to shield his eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Retire the richest man in the east; and wants to have a good time and be beloved
Ideals: Optimist, Justice, Entrepeneur. Bonds: Poor, Adventurer. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 5 (-3) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Gerald Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears tan painted combat armor at almost all times. His hair is auburn and curly. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 7 years old his parents immigrated from the east. His martial abilities were realized during a raid on his village. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Fighting. Flaws: Forgetful. Bonds: Immigrant. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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