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NPC Generator

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Advanced [show]


Tim Braxton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears grey leather gloves, a grey jacket, and tight pants. His hair is always cut to a buzz. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Tim is combative with any and all who dare try his patience in the slightest.

History: He got into the Barkeep business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Job, Adventurer. Occupation: Barkeep

Voice: Stutters

Attributes [hide]

Tim Braxton, Male Human Cleric 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)8 (-1) 18 (+4)16 (+3)
Skills Animal Handling +7, Deception +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15532100000

Possessions: 800 gp.


Social Check DCs


Ernest Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length white hair. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Miner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Kimberly, Male Human Barbarian 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)12 (+1) 18 (+4)16 (+3)
Skills Deception +6, Nature +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 5000 sp.


Social Check DCs


Anthony Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of kukris on his belt, each one with a opal on the hilt. His hair is brown and very short. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting. Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich. Occupation: Healer

Voice: Switch between two voices

Attributes [hide]

Anthony Hayden, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 7 (-2)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 6000 sp. Golden pearl (80 gp).


Social Check DCs


John Graeme, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shield, but if one is not available he will default to his lance. His small hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the west to a Detective, John learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has achieved small success as a Detective.

Motivation: Further expansion of business.

Flaws: Ugly, Insane. Bonds: Enemies, Job. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

John Graeme, Male Human Rogue 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills History +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 34000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ralf Bradley, Male Human [Permalink]

Personal [hide]

Description: A 5'2" southern man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his golden hair down. His skin is flawless and his brown eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Ralf was born in the south. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Persistence, Gifted. Flaws: Hedonist, Antagonistic. Bonds: Attractive. Occupation: Junk Dealer

Voice: Hollow voice

Attributes [hide]

Ralf Bradley, Male Human Sorcerer 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2000 cp. Eye agate (8 gp). Silver pearl (130 gp).


Social Check DCs

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