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Advanced [show]


Arnold Oakley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in a clean black cloak covering his clean studded leather. He has a silver handlebar mustache and slicked back silver hair. He is very pretty but has cold, dead eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice. Bonds: Attractive, Slave. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Arnold Oakley, Male Human Wizard 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 7 (-2)15 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 8
Languages Common, Elven, Halfling, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 500 gp.


Social Check DCs


Arnold Tickle, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a black coat with pastel slacks. His skin is fair and his fingers are delicate and long. His chestnut hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the south, but his parents moved at a very young age to the north. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist. Flaws: Terse. Bonds: Immigrant, Nature, Rich. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Arnold Tickle, Male Human Adept 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 8 (-1)7 (-2) 15 (+2)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Eye agate (7 gp).


Social Check DCs


Hubert Davenport, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. He has a long auburn beard with little hanging trinkets. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He was granted divine powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Ideals: Fighting, Athletic, Gifted. Bonds: Guardian, Adventurer, Family. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Hubert Davenport, Male Human Expert 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 17 (+3)7 (-2)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Diggory Anderton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his scythe always slung over his shoulder. He is physically well-built. He is bald on top and has large golden tufts of hair around his ears. His eyes, though not visible through his cowl, are violet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.

History: The child of northern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the north, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and revenge

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Immigrant, Nature. Occupation: Navigator

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diggory Anderton, Male Human Adept 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Cooper, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is long and silver with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: He was born at the edge of vast desert. He helped his mother out around the business and became quite the natural. He struck the Merchant job and began his own company from there.

Motivation: Wants to work out more often; and expand his business

Ideals: Disciplined, Athletic. Bonds: Adventurer, Nature, Job. Occupation: Merchant

Voice: Rolls R's

Attributes [hide]

Chad Cooper, Male Human Bard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 12 (+1)8 (-1)
Skills Insight +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. White pearl (130 gp). Freshwater pearl (10 gp). Hematite (10 gp). 1 Minor magic item.


Social Check DCs

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