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NPC Generator

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Advanced [show]


Henry Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair is blonde and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Military. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Henry Beitz, Male Human Wizard 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)11 (+0) 16 (+3)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 200 gp. Malachite (7 gp). Eye agate (7 gp). Citrine (60 gp). Deep blue spinel (300 gp).


Social Check DCs


Balimaar Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. He has several tiny amethyst earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Balimaar is combative with any and all who dare try his patience in the slightest.

History: He was born in a small desert village. Balimaar was born on a far eastern desert where he grew up under the tutelage of his father, an expert Seamstress. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Justice. Flaws: Secretive. Bonds: Rich, Nature, Immigrant. Occupation: Seamstress

Voice: American accent

Attributes [hide]

Balimaar Eastaughffe, Male Human Barbarian 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Insight +4, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Banded agate (15 gp). Alexandrite (200 gp). Eye agate (15 gp).


Social Check DCs


Jocelyn Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He has moderate length auburn hair. His fierce brown eyes like to dwell on things.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy, self-centered, vain, and jealous.

History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Navigator like his father before him.

Motivation: Wants to open a new tavern.

Flaws: Mundane, Selfish. Bonds: Mentor, Job. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Jocelyn Dryden, Male Human Aristocrat 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)9 (-1) 10 (+0)14 (+2)
Skills Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 400 gp. Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Southey, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is chestnut and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Athletic, Philantrophist, Logical. Flaws: Insane, Antagonistic. Occupation: Mason

Voice: Ums and uhs a lot

Attributes [hide]

Kody Southey, Male Human Warrior 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Dustin Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is silver. His eyes are a pleasant gray.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Since then, he has sought to make the best of life.

Motivation: He uses money and sex appeal to get what he needs; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Rich, Attractive, In love. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Dustin Tickle, Male Human Cleric 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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