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NPC Generator

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Advanced [show]


Ernest Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). His auburn hair is kept up in a ponytail inside a top hat. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against drow; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Adventurer, Enemies. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

Ernest Tewksbury, Male Human Cleric 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Sapphire pendant on gold chain (700 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).


Social Check DCs


Raymond Remington, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy blonde beard and wild blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Raymond studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He became a Knight soon after.

Motivation: Revenge; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Logical, Gifted. Bonds: Guardian, Job, Enemies. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Raymond Remington, Male Human Aristocrat 9
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 33 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)15 (+2) 6 (-2)13 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +6

Possessions: 3000 sp. Large well-done wool tapestry (500 gp). Solid gold idol (300 gp). Old masterpiece painting (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Wheatley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky brown painted plate armor. His black hair is smooth and relatively long. This amber eyed southerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Balimaar was left his father's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Flaws: Shy, Disease. Bonds: Religious, Military, Family. Occupation: Detective

Voice: Stutters

Attributes [hide]

Balimaar Wheatley, Male Human Rogue 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 14 (+2)10 (+0) 15 (+2)17 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adelard Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a very tight haircut. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Layabout father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Philantrophist. Flaws: Fearful, Disease, Insomniac. Bonds: Attractive. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Adelard Stanley, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Stealth +0, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 9000 cp. Gold dragon comb with red garnet eye (800 gp).


Social Check DCs


Anselm Chester, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a brown and green robe with the hood down. He keeps his auburn hair in a pixie cut. His brown eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. When Anselm reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Military, Job. Occupation: Knight

Voice: Whispers

Attributes [hide]

Anselm Chester, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 15 (+2)17 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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