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Advanced [show]


Norman Barton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His brown hair, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He plays an instrument quite well.

History: Born in the south his family was never financially stable. After coming to the age of reason, Norman took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to get laid

Ideals: Gifted, Artistic. Flaws: Insane. Bonds: Immigrant, Poor. Occupation: Adventurer

Voice: Shortens vowels

Attributes [hide]

Norman Barton, Male Human Adept 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)12 (+1) 8 (-1)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 2d8-3, Ranged +2 / 2d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Gerard Ridley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, tan, dusty cloak. He has a small bristly mustache and wavy golden hair. He wears a mask on his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Gerard studied abroad. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Gifted, Athletic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Ridley, Male Human Warlock 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)18 (+4) 13 (+1)7 (-2)
Skills Perception +4, Religion +7
Senses Passive Perception 17
Languages Common, Goblin, Sylvan, Aquan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Blankley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his glaive always slung over his shoulder, and he perpetually has his glaive ready. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Nicholas Blankley, Male Human Adept 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)6 (-2) 11 (+0)17 (+3)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 20 pp.


Social Check DCs


Trym Huxley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. His auburn hair is slicked back into a classic pompadour. His green eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is frequently practicing swordplay.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic. Bonds: Military, Poor, Family, Slave. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Trym Huxley, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. Eye agate (7 gp). Black pearl (900 gp). Red spinel (110 gp).


Social Check DCs


Ernest Alton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is dressed in a clean brown cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His black hair is matted, messy, and big. His gray eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. He has had some formal writing training, and achieved minor success. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is currently in port desperately looking for someone to get him out; and he's attracted to the pc

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Ernest Alton, Male Human Commoner 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs

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