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NPC Generator

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Advanced [show]


Everard Winchester, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. His golden hair is drawn into a tight pony tail with a clover scrunchie. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Adventurer, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Ugly, Antagonistic. Bonds: Slave, Poor, Job. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Everard Winchester, Male Human Expert 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Brown-green garnet (60 gp).


Social Check DCs


Everard Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown feathered hat and brown clothes. He keeps his long white hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He uses divination through singing.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Athletic, Gifted, Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Family. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Everard Chatham, Male Human Sorcerer 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Insight +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 300 gp.


Social Check DCs


Diggory Dudley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing the road beaten gear of a warrior. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Sold as a small child to a wizard, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Fighting. Flaws: Ugly, Impulsive, Racist. Bonds: Guardian, Mentor. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Diggory Dudley, Male Human Sorcerer 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 6 (-2)13 (+1)
Skills Investigation +5, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 600 gp. Lapis lazuli (9 gp). Rose (70 gp).


Social Check DCs


Rolf Thornton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight green one piece outfit complete with pants, hood, and a cape. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant amber.

Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rolf took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He feels threatened by others; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Fearful. Bonds: Adventurer, Poor, Nature. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Rolf Thornton, Male Human Monk 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills Nature +4, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Godfrey Marston, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and auburn. His eyes are likewise gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich southern family. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To protect his home; and his relatives are trying to arrange a marriage

Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family, Guardian. Occupation: Sellsword

Voice: Thin and wheezing

Attributes [hide]

Godfrey Marston, Male Human Bard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 10 (+0)16 (+3)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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