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NPC Generator

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Advanced [show]


Godfrey Harper, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and brown handkerchief worn on his right side. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Human culture. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Godfrey grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to raise his children well.

Ideals: Logical. Flaws: Racist. Bonds: Attractive, Family, Adventurer. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Godfrey Harper, Male Human Warlock 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 4000 cp. 1 Chain shirt. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Dustin Braxton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He typically wears grey cloth garments or leather armor. His brown hair is lengthy. His brown eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a soldier and died while he was still young. Dustin was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Antagonistic, Addict. Bonds: Mentor, Military. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Dustin Braxton, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)10 (+0) 5 (-3)12 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Geoffrey Garfield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is greasy and uncared for. His eyes are hazel and beady.

Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a brewer and was forced into it by his family

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Brewer

Voice: Hollow voice

Attributes [hide]

Geoffrey Garfield, Male Human Aristocrat 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 12 (+1)14 (+2)
Skills Athletics +3, History +5
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Solid gold idol (600 gp). Old masterpiece painting (600 gp).


Social Check DCs


Ernest Graham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting black shirt and pants. He wears his blonde hair down. His face is covered beneath a completely black helmet.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Ernest has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and nothing but the best is good enough for him

Flaws: Ugly, Insane, Shy, Disease. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Ernest Graham, Male Human Druid 7
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 14
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 10000 sp. Emerald (500 gp). Onyx (80 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Chester, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He is portly but not overly obese. His hair is long and red with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Many gnolls want him driven away.

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Enemies, Rich. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Gerard Chester, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Acrobatics -1, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp.


Social Check DCs

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