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NPC Generator

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Advanced [show]


Hunter Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a simple green robe with blue stripes complete with hood. His long blonde hair is drawn into a two foot long braid. He has hazel eyes and a green hat with a blue feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He feeds upon the attention of others.

History: Hunter was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: To pay off his debts; and his spouse's relatives view him with great suspicion

Ideals: Professionalism, Philantrophist. Bonds: Attractive, Family, Debt. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Hunter Hamilton, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)11 (+0) 11 (+0)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Beckwith, Male Human [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He is physically well-built. His hair is short and brown. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Carpenter for the past few years.

Motivation: He desires power and/or immortality; and expand his business

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Beckwith, Male Human Commoner 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)19 (+4) 11 (+0)6 (-2)
Skills Athletics +2, History +7
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Infernal, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +7

Possessions: 900 gp.


Social Check DCs


Bertram Harlow, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His brown hair is unkempt and raggedy. This amber eyed northerner is not easily forgotten.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Further he is a bit of a stoner and is frequently out of it.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his dancing dream.

Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Guard

Voice: Scandinavian accent

Attributes [hide]

Bertram Harlow, Male Human Barbarian 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 11
Languages Common, Auran, Infernal, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: 700 gp. Rock crystal (20 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Ryland, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case, and his gloved hand is found clutching a hammer. His auburn hair is greasy and uncared for. He has green eyes and a black hat with a green feather.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Justice, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Adventurer. Occupation: Doctor

Voice: Hissing voice

Attributes [hide]

Heward Ryland, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Moss agate (7 gp). Jet (80 gp). Rhodochrosite (7 gp). 1 Disguise kit. 1 Climber’s kit. 1 Climber’s kit.


Social Check DCs


William Cooper, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. He has wavy blonde hair. His hazel eyes peer out from beneath his broad white hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Gifted, Optimist. Flaws: Racist. Bonds: Adventurer. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

William Cooper, Male Human Expert 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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