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NPC Generator

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Advanced [show]


Heward Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He carries with him a set of greataxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly auburn, has prominent grey streaks. His amber eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Heward took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Joker, Gifted. Bonds: Attractive, Job, Poor. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Heward Barton, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 16 (+3)17 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dustin Wallace, Male Human [Permalink]

Personal [hide]

Description: This man wears brown leather gloves, a brown jacket, and tight pants. He is muscular with a powerful set of arms. He keeps his white hair in a pixie cut. His green eyes peer out from beneath his wide-brimmed brown hat.

Personality: He dislikes all the random violence that takes place in the north. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and expand his business

Ideals: Pacifist. Flaws: Mundane. Bonds: Rich, Job. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Dustin Wallace, Male Human Barbarian 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Malachite (6 gp). Bloodstone (30 gp). Azurite (6 gp). Aquamarine (1100 gp).


Social Check DCs


Theobald Mori, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dark leathers with embroidery. His white hair is cut jaggedly and amateurishly. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born in the north. Theobald was born on a far northern island where he grew up under the tutelage of his father, an expert Merchant. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Bonds: Attractive, Family, Immigrant, Adventurer. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Theobald Mori, Male Human Druid 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills History +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Patrick Palomarez, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears large thick round spectacles.

Personality: He is a Hunter first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Server profession.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 5 years.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Patrick Palomarez, Male Human Warrior 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gomory Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears just a violet suit. He is portly but not overly obese. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Regain custody of his son; and he has money and likes to spend it

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Gomory Garrick, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp. Rhodochrosite (9 gp).


Social Check DCs

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