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Advanced [show]


Miles Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long red hair reaches down to his waist. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Miles is combative with any and all who dare try his patience in the slightest.

History: Miles was raised in a hard working conservative environment. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Justice. Bonds: Job, Adventurer. Occupation: Mayor

Voice: Low and grunting

Attributes [hide]

Miles Wellington, Male Human Monk 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)6 (-2) 9 (-1)14 (+2)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Brandon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Painter does. His moppish chestnut hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. The war was a terrible time for him, and William does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Painter like his father before him.

Motivation: He feels kind of lost in life.

Flaws: Antagonistic, Depressed. Bonds: Job, Military, Mentor. Occupation: Painter

Voice: Slurs words

Attributes [hide]

William Brandon, Male Human Bard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 12 (+1)16 (+3)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Kent, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is physically well-built. His brown hair is cut short. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Apothecary, Don learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Apothecary job and began his own company from there.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and meet up once more with his childhood friend

Flaws: Antagonistic, Hedonist, Racist. Bonds: Job, Adventurer. Occupation: Apothecary

Voice: Speaks in third person

Attributes [hide]

Don Kent, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 8 (-1)8 (-1) 13 (+1)13 (+1)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp. Golden yellow topaz (300 gp).


Social Check DCs


Peter Whitby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is an epitome of beauty. His silver hair is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Peter hails from a village terrorized by brigands. He married young, but lost his spouse to brigands. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He feels kind of lost in life; and revenge

Flaws: Shy, Depressed. Bonds: Attractive, Military, Enemies. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Peter Whitby, Male Human Warrior 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)10 (+0) 15 (+2)7 (-2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hugh Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a black low-cut shirt, and a wide-brimmed hat upon his head. He is portly but not overly obese. His red hair is braided into rings. He has violet eyes and a grey hat with a black feather.

Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Hugh was born on a far western mountains where he grew up under the tutelage of his mother, an expert Actor. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: Regain custody of his son; and to protect his home

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Family, Guardian. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Hugh Pickering, Male Human Paladin 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)4 (-3) 13 (+1)15 (+2)
Skills Animal Handling +4, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 200 gp. Blue quartz (12 gp). Amethyst (70 gp). Azurite (12 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs

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