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NPC Generator

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Advanced [show]


Hubert Skelton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. Beneath his clothing is a huge mess of scar tissue. His hair is auburn, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a Barrister, his father struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Slave, Attractive, Poor. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Hubert Skelton, Male Human Warlock 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)8 (-1) 17 (+3)10 (+0)
Skills Insight +6, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Amethyst (40 gp). Deep blue spinel (1500 gp). Hematite (11 gp).


Social Check DCs


Cory Appleton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy brown beard and wild brown hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Body Guard, who enjoyed hunting, Cory was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cory took refuge in the old dungeon and found the beat up longsword and armor he uses now. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Optimist. Bonds: Attractive, Nature, Religious. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Cory Appleton, Male Human Expert 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills History +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Charles Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a yellow cloak and cross-gartered green stockings. His white hair is cut short with large spiked bangs in the front. He wears an eyepatch.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal dancing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his brother; and doesn't want to be a butcher and was forced into it by his family

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Immigrant, Rich. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Charles Hayhurst, Male Human Fighter 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp. Golden pearl (150 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Woods, Male Human [Permalink]

Personal [hide]

Description: This man wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case, and sports empty pouches on his belt. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Flattery will make him almost putty in your hands.

History: The child of northern immigrants he idolized his father. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Cook

Voice: Gruff and masculine

Attributes [hide]

Trey Woods, Male Human Ranger 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hunter Van Es, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He dresses in brown turtlenecks beneath a blue coat with white slacks. His chestnut hair is styled in orderly dreadlocks. His green eyes peer out from beneath his deerstalker brown hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hunter's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Flaws: Cynical, Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Hunter

Voice: American accent

Attributes [hide]

Hunter Van Es, Male Human Warlock 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)17 (+3) 9 (-1)7 (-2)
Skills Animal Handling +2, Athletics +5
Senses Passive Perception 9
Languages Common, Giant, Celestial, Terran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 800 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp).


Social Check DCs

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