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Advanced [show]


Godfrey Winchester, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He is physically well-built. His blonde hair and beard is wavy and long. His fierce blue eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Godfrey was born with his father's beautiful face. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Godfrey Winchester, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)9 (-1) 13 (+1)12 (+1)
Skills Persuasion +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1100 sp. Gold dragon comb with red garnet eye (400 gp). Gold and topaz bottle stopper cork (400 gp). Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Godfrey Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are gray.

Personality: He speaks before he thinks and is too direct. A true patriot, Godfrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Impulsive, Disease, Insomniac. Bonds: Military. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Halsey, Male Human Bard 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Nature +3, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 50 pp. Sard (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Clive, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Shepherd. He keeps his red hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.

History: Ernest was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Ideals: Joker, Professionalism. Flaws: Fearful. Bonds: Poor, Adventurer, Nature. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Ernest Clive, Male Human Expert 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 18 (+4)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 14
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Dean Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. He wears a wide-brimmed hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Dean hails from a village terrorized by orcs. In his 13th year, his parents were killed by a orcs raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many orcs want him driven away

Ideals: Fighting, Justice. Flaws: Impulsive. Bonds: Enemies. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Dean Garrick, Male Human Monk 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Kyle Weston, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear flannel. His golden hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Actor in town.

History: His mother raised him in a mountain cabin. In his 11th year, his parents were killed by a brigands raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His spouse's relatives view him with great suspicion; and further expansion of business

Ideals: Optimist. Bonds: Job, Nature, Enemies, Family. Occupation: Actor

Voice: Thin and wheezing

Attributes [hide]

Kyle Weston, Male Human Rogue 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 13 (+1)4 (-3)
Skills Athletics +4, Performance -1
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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