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NPC Generator

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Advanced [show]


Anthony Blythe, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His long blonde hair is drawn into a two foot long braid. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with finding treasure.

History: Born to a Weaver, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Addict, Racist. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Anthony Blythe, Male Human Warrior 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)10 (+0) 11 (+0)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Dustin Wharton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He has a black handlebar mustache and slicked back black hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He has achieved small success as a Guard.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Attractive, Slave, Job. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Dustin Wharton, Male Human Warlock 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 200 gp.


Social Check DCs


Balimaar Compton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in earthy colors with a brown and black handkerchief worn on his right side. His hair is short and brown. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Balimaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. A gifted student he started as a Sculptor, but he got bored and became a Apothecary. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and he desires power and/or immortality

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Balimaar Compton, Male Human Druid 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Chad Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears bulky black painted plate armor. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Slave, Job. Occupation: Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Chad Fawcett, Male Human Cleric 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 400 gp.


Social Check DCs


Trym Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with tan highlights, and long brown pants that bunch up around his shoes. His deerstalker hat is riddled with cuts and holes. His fierce green eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a slaver, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Selfish, Mundane. Bonds: Mentor. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Trym Kinsley, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 7 (-2)15 (+2)
Skills Nature +4, Stealth +3
Senses Passive Perception 8
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp. 4 Thunderstones. 2 Antitoxin.


Social Check DCs

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