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NPC Generator

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Advanced [show]


Dustin Fawcett, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft red waves gently in the breeze. He is an epitome of beauty. His hair is short and blonde. His eyes are amber and catlike.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Attractive, Family. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Dustin Fawcett, Male Human Expert 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 17 (+3)15 (+2)
Skills Perception +6, Religion +6
Senses Passive Perception 16
Languages Common, Giant, Aquan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Spice Merchant. His hair is white and curly. He is baby faced.

Personality: Trym speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Retire the richest man in the south; and he seems to be bored by most things

Ideals: Impeccable, Entrepeneur. Flaws: Disease, Mundane. Bonds: Job. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Trym Bradshaw, Male Human Commoner 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)8 (-1) 14 (+2)12 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His small hat is riddled with cuts and holes. His eyes are amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Gifted from a young age, Norman studied abroad. He made a point of taking high paying jobs and getting most of it up front. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Norman Hayes, Male Human Adept 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 8 (-1)13 (+1)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Tim Sutton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a yellow collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is golden and very short. He wears crescent spectacles with a black brim.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Tim Sutton, Male Human Ranger 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)15 (+2) 11 (+0)8 (-1)
Skills Deception +1, History +4
Senses Passive Perception 10
Languages Common, Ignan, Celestial
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Theobald Blankley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a robe, a symbol of death around his neck, and a greatsword on his belt. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Sage profession.

History: When he was but 5 years old his parents immigrated from the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theobald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Bonds: Attractive, Job, Immigrant. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Blankley, Male Human Paladin 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 71 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +6, History +5
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 9000 sp. Hematite (7 gp). Freshwater pearl (7 gp). Alexandrite (1400 gp).


Social Check DCs

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