Balimaar Benson, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. His silver hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born at the edge of vast desert. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark
Ideals: Disciplined. Flaws: Insomniac. Bonds: Rich, Adventurer, Nature, Immigrant. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: Rhodochrosite (8 gp). 1 Minor magic item.
Justin Sharps, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat, marred by teas. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a pair of adventurers, Justin grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Joker, Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Barrister
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 32 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 600 gp. Eye agate (4 gp). Rhodochrosite (4 gp). Chrysoberyl (140 gp). Blue quartz (4 gp).
Dean Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in a clean blue cloak covering his clean studded leather. His hair, while still mostly white, has prominent grey streaks. His hazel unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to loving parents in a slum to the south. Cursed with a spirit at a very young age, Dean has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.
Motivation: He'd like to take his coworkers down a peg; and wants his loneliness to end
Ideals: Joker. Flaws: Disease, Emotional. Bonds: Poor, Immigrant. Occupation: Bricklayer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Fire opal pendant on a fine gold chain (1000 gp). A silver and pearl hairclip (80 gp). Brass mug with jade inlays (600 gp).
Alex Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a violet and brown robe with the hood down. He carries with him a set of hammers on his belt, each one with a sapphire on the hilt. His auburn hair is styled in orderly dreadlocks. He has several tiny sapphire earrings on each ear.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Alex was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Optimist. Bonds: Rich, Family. Occupation: Brewer
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 40000 sp.
Gerald Kenley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. He sports a flattop hair cut. His hazel eyes have a joyful gleam in them most of the time.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a habit of throwing himself into exceedingly dangerous situations.
History: From birth he was tutored by a cruel and relentless mentor. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: To prove his worth to the world; and wants his loneliness to end
Ideals: Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Mentor. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
