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Advanced [show]


Gunter Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Gunter was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants revenge against orcs; and marry his sister to traveling adventurers

Ideals: Entrepeneur, Persistence. Bonds: Attractive, Enemies, Family. Occupation: Bellfounder

Voice: growls and snarls, animalistic

Attributes [hide]

Gunter Carlyle, Male Human Rogue 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)9 (-1) 11 (+0)8 (-1)
Skills Persuasion +1, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 12000 sp.


Social Check DCs


John Davenport, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a simple yellow robe with black stripes complete with hood. His auburn hair, when down, is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Locksmith. He is lazy and tries to find solutions quickly.

History: Born in the east to a Locksmith, John learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Locksmith for hire.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Flaws: Lazy, Insane. Bonds: Job, Military. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

John Davenport, Male Human Monk 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)16 (+3) 8 (-1)15 (+2)
Skills Acrobatics +6, Arcana +6
Senses Passive Perception 9
Languages Common, Druidic, Orc, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6

Possessions: 700 gp. Aquamarine (1200 gp). Banded agate (5 gp). Rose (30 gp). Chrysoberyl (100 gp).


Social Check DCs


Miles Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.

Personality: He has always had a great fascination with Human culture. He is a great chef.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Miles was left his father's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Attractive, Military. Occupation: Server

Voice: Breathy voice

Attributes [hide]

Miles Graeme, Male Human Adept 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 7 (-2)11 (+0)
Skills Acrobatics +4, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Gomory Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His broad hat is riddled with cuts and holes. His eyes are gray and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Bonds: Poor. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Gomory Cholmondeley, Male Human Wizard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 12000 cp. Rock crystal (20 gp).


Social Check DCs


Hugh Axton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a worn and beaten armor. He has done his best to style his silver hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Energy wise he seems alert and responsive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Courier mother left him crippled. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs; and to get a good night's sleep

Ideals: Professionalism. Flaws: Disease, Insomniac. Bonds: Poor, Attractive. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Hugh Axton, Male Human Wizard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)10 (+0) 14 (+2)14 (+2)
Skills Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 700 gp.


Social Check DCs

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