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NPC Generator

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Advanced [show]


William Hampton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear blue tank tops with brown pants. His red hair is heavily combed to the right. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a ruthless business man, a trait he acquired from his father.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by dire rats. William was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and revenge

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Religious, Enemies. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

William Hampton, Male Human Commoner 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 13 (+1)18 (+4)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Golden pearl (90 gp). Jet (90 gp). Jade (90 gp). Sardonyx (70 gp).


Social Check DCs


Peter Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears tan trousers with yellow and violet striped suspenders. He wears various colorful collared shirts. His broad hat is riddled with cuts and holes. He has gleaming, smiling gray eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: He is compelled to act according to his religious beliefs; and wants to raise his children well

Flaws: Ugly, Antagonistic, Selfish. Bonds: Family, Religious. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Peter Jacobs, Male Human Commoner 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 16 (+3)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. Hematite (12 gp). Eye agate (12 gp).


Social Check DCs


Nicholas Wentworth, Male Human [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is greying and his face has many wrinkles. His eyes are likewise brown.

Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Flaws: Shy. Bonds: Adventurer, Attractive, Military, Slave. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Nicholas Wentworth, Male Human Adept 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)9 (-1) 16 (+3)13 (+1)
Skills History +2, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1000 gp.


Social Check DCs


Godfrey Rutland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, white cloak. His golden hair is kept up in a ponytail inside a deerstalker hat. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Shy. Bonds: Nature, Adventurer, Enemies. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Godfrey Rutland, Male Human Paladin 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 62 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. Zircon (40 gp).


Social Check DCs


Theodoric Royston, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a simple tan robe with pastel stripes complete with hood. With a patchy black beard and wild black hair. He has gleaming, smiling hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Mentor, Poor. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Theodoric Royston, Male Human Aristocrat 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)13 (+1) 12 (+1)6 (-2)
Skills Medicine +4, Religion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 20000 cp. Gold and topaz bottle stopper cork (800 gp).


Social Check DCs

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