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Advanced [show]


Bernard Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Mentor. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Bernard Wesley, Male Human Barbarian 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)9 (-1) 16 (+3)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp. Freshwater pearl (6 gp). Azurite (6 gp). Smoky quartz (50 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Walcott, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying white hair a little too much giving a sharp white color. His violet eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a brothel owner, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Actor.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Mentor, Job. Occupation: Actor

Voice: Pronounces O like U

Attributes [hide]

Clerebold Walcott, Male Human Adept 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)17 (+3) 12 (+1)16 (+3)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Ignan, Goblin, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 50 pp.


Social Check DCs


Rolf Langley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He carries a battered spear and tarnished shortbow as well. His hair, while still mostly black, has prominent grey streaks. His thin eyebrows rest above his beady violet eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Rolf Langley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Silver holy symbol. 1 Simple lock. 1 Masterwork manacles.


Social Check DCs


Percival Cotton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His tied-back hair is golden. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He acts crazy and hedonistic. He plays an instrument quite well.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Artistic. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Percival Cotton, Male Human Warlock 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 100 gp.


Social Check DCs


Wymar Peyton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears brown leather gloves, a brown jacket, and tight pants. His hair, while still mostly brown, has prominent grey streaks. His eyes are gray.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Wymar grew up listening to his father's many stories. Through the years after Wymar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Wymar's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Fearful. Bonds: Enemies, Job, Adventurer. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Wymar Peyton, Male Human Fighter 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 21 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)6 (-2) 18 (+4)16 (+3)
Skills Deception +6, History +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp.


Social Check DCs

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