Gilbert Marlee, Male Human [Permalink]
Personal [hide]
Description: He wears black trousers with green and grey striped suspenders. He wears various colorful collared shirts. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Gilbert hails from a village terrorized by orcs. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Mayor
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Red spinel (100 gp). 2 Smokesticks. 4 Holy water.
Clerebold Stanford, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this southern man wears a green coat over a tan low-cut shirt, and a Stetson hat upon his head. He has a small bristly mustache and wavy red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Miner. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Miner and found it very stressful. He was granted druidic powers by his dying sister.
Motivation: Wants to work out more often; and expand his business
Ideals: Athletic, Gifted. Flaws: Addict, Hedonist. Bonds: Job. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 2300 sp. 1 Half-Plate.
Kyle Barlow, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern man wears a lot of dark rich colors, with gold accents. With bright chestnut hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with his god.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Justice, Artistic. Bonds: Attractive, Religious. Occupation: Roofer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 63 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp.
Anthony Budd, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his auburn hair. His eyes are a pleasant gray.
Personality: He is happy with his job as a Tailor. He turns his eye from what people do, preferring to live and let live. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Anthony was born with his father's beautiful face. He worked as a nervous Tailor and found it very stressful. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Expand his business.
Ideals: Logical. Bonds: Immigrant, Attractive, Job, Guardian. Occupation: Tailor
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Nicholas Halsey, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an entirely green suit with tan socks and a vest with buckled shoes. He has wavy black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Nicholas took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Insomniac, Hedonist. Bonds: Attractive, Religious. Occupation: Locksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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