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Advanced [show]


Gunter Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears rags and sports a simple walking cane. With bright golden hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gunter lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants him found.

Ideals: Justice, Entrepeneur. Flaws: PTSD. Bonds: Poor, Attractive, Family. Occupation: Mortician

Voice: Jittery and nervous

Attributes [hide]

Gunter Beitz, Male Human Fighter 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Performance +6, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 7000 sp. Coral (80 gp).


Social Check DCs


Conrad Sydney, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His auburn hair is smooth and relatively long. His eyes are hazel and beady.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Flattery will make him almost putty in your hands.

History: Conrad was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Barber for hire.

Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Antagonistic, Selfish. Bonds: Job, Religious. Occupation: Barber

Voice: Low rumbling, strings words together

Attributes [hide]

Conrad Sydney, Male Human Druid 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)10 (+0) 12 (+1)17 (+3)
Skills Investigation +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp.


Social Check DCs


Lance Dryden, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. He wears his red hair up in a very large beehive style do. His eyes are blue and beady.

Personality: A skeptical and narcissistic man, Lance's first love is himself. His second love is also himself. He is obsessed with a lost civilization.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Body Guard

Voice: Ums and uhs a lot

Attributes [hide]

Lance Dryden, Male Human Aristocrat 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 16 (+3)12 (+1)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nicholas Dalton, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses in brown turtlenecks beneath a tan coat with white slacks. His clothes are grease stained in places. His chestnut hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Dilettante, who enjoyed hunting, Nicholas was taken on many hunting expeditions. Nicholas was born on a far southern island where he grew up under the tutelage of his father, an expert Slave Trader. He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.

Ideals: Professionalism. Bonds: Poor, Immigrant, Job, Nature. Occupation: Slave Trader

Voice: Prounounces S like Z

Attributes [hide]

Nicholas Dalton, Male Human Sorcerer 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 8 (-1)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 9
Languages Common, Terran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 20 pp.


Social Check DCs


Rolf Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who sports blue clothing, slightly heavier than average wear. His black hair is cut short. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. Cursed with a spirit at a very young age, Rolf has worked very hard to control his curse. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wishes to resurrect an old love; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Depressed, Disease. Bonds: Adventurer, In love. Occupation: Sculptor

Voice: Speaks with squeezed throat

Attributes [hide]

Rolf Melancon, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 7000 cp.


Social Check DCs

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