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NPC Generator

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Advanced [show]


Trym Cornish, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears dark leathers with embroidery. He has a very tight haircut. He has gleaming, smiling green eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the west. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trym's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: To end his boredom; and he is content

Flaws: Antagonistic, Insane, Mundane. Bonds: Enemies, Immigrant. Occupation: Carpenter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Cornish, Male Human Ranger 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 23 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)12 (+1) 9 (-1)12 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Golden pearl (110 gp). Jade (110 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Oakley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy red hair. He is very pretty but has cold, dead eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Disciplined. Bonds: Attractive, Poor, Military, Nature. Occupation: Laborer

Voice: Sleepy voice

Attributes [hide]

Theodoric Oakley, Male Human Sorcerer 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 18000 cp.


Social Check DCs


Charles Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has styled his auburn hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: Regain custody of his daughter.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Charles Stanton, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 17 (+3)18 (+4)
Skills Acrobatics +2, Intimidation +6
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +6

Possessions: 500 gp. 1 Silk rope. 1 Good lock. 1 Hourglass.


Social Check DCs


Solomon Browning, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, grey, dusty cloak. He has a auburn handlebar mustache and slicked back auburn hair. His hazel eyes peer out from beneath his feathered grey hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He receives visions of the future at random moments

History: Solomon was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Solomon and his spouse have recently divorced.

Motivation: An old rival family wants him found; and to pay off his debts

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Rich, Debt. Occupation: Body Guard

Voice: Prounounces S like Z

Attributes [hide]

Solomon Browning, Male Human Expert 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Arnold Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. His green unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Animal Trainer father left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid.

Ideals: Entrepeneur, Philantrophist, Justice. Flaws: Ugly, Disease. Occupation: Roofer

Voice: Deep voice with rolling R's

Attributes [hide]

Arnold Graeme, Male Human Commoner 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 24000 cp. 1 Minor magic item.


Social Check DCs

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