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NPC Generator

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Advanced [show]


Drogo Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is terrified, and will act out of fear.

Flaws: Insomniac, Shy, Fearful. Bonds: Poor, Family. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Drogo Denholm, Male Human Bard 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 200 gp.


Social Check DCs


Adelard Bradly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a red costume with the symbols of luck on his torso. He is tall, broad shouldered and powerfully built. His black hair is lengthy. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is able to make almost anything out of random pieces of junk.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: Many illithids want him driven away.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Mercenary

Voice: Speaks with squeezed throat

Attributes [hide]

Adelard Bradly, Male Human Monk 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)17 (+3) 10 (+0)7 (-2)
Skills Performance +0, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ralf Ainsley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black vest and prefers grey and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.

History: He was born in the west. Ralf was born on a far western forest where he grew up under the tutelage of his father, an expert Map Maker. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he would like to get married and retire

Flaws: Ugly, Insane, Selfish. Bonds: Immigrant. Occupation: Map Maker

Voice: Strong lisp

Attributes [hide]

Ralf Ainsley, Male Human Warrior 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)18 (+4) 10 (+0)15 (+2)
Skills Arcana +7, Religion +7
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Draconic, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 200 gp. Eye agate (16 gp).


Social Check DCs


Clerebold Darlington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tight fitting yellow shirt and pants, he is not a threatening figure. His tied-back hair is black. He has gray eyes and a yellow hat with a brown feather.

Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a necromancer, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist, Gifted, Entrepeneur. Bonds: Mentor, Rich. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Clerebold Darlington, Male Human Commoner 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1500 sp. Amber (50 gp). Amethyst (50 gp). Jade (50 gp).


Social Check DCs


Godfrey Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy grey suit. His hair is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: His father raised him in a mountain cabin. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to share knowledge with the world

Ideals: Joker, Logical. Flaws: Disease. Bonds: Attractive, Nature, Debt. Occupation: Bounty Hunter

Voice: Soothing and warm

Attributes [hide]

Godfrey Yeardley, Male Human Cleric 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 56 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 9 (-1)14 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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