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NPC Generator

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Advanced [show]


Richard Clifford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He wears a Stetson hat to cover his moderate length auburn hair. He wears large thick round spectacles.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a great chef.

History: Gifted from a young age, Richard studied abroad. He moved from fad to fad and when he turned 15 he discovered singing. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To pay off his debts; and he wants to meet his childhood hero

Ideals: Gifted, Artistic. Flaws: Selfish. Bonds: Adventurer, Debt. Occupation: Junk Dealer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Richard Clifford, Male Human Adept 9
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 50 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 5 (-3)13 (+1)
Skills Investigation +3, Medicine +0
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1100 gp. A roughly beaten golden orb (50 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered blue stockings. He has relatively light skin and is very physically imposing due to his abundance of muscles. With bright brown hair and a scraggly beard. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Map Maker in town.

History: Arnold was born with his father's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Impeccable. Flaws: Addict. Bonds: Job, Attractive, Immigrant. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Arnold Paxton, Male Human Cleric 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 17 (+3)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 300 gp. Peridot (50 gp). Alexandrite (600 gp). Black pearl (600 gp). 1 Minor magic item.


Social Check DCs


Cory Charlton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. He keeps his blonde hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the west; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Artistic, Entrepeneur. Flaws: Greedy. Bonds: Slave, Attractive. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Cory Charlton, Male Human Adept 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)17 (+3) 12 (+1)11 (+0)
Skills Insight +3, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs


Miles Bradley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears silk and lounges about seductively. His auburn hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Miles studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Immigrant, Religious. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Miles Bradley, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)12 (+1) 9 (-1)10 (+0)
Skills Religion +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Dustin Milton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is also unnaturally pale. His brown hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Optimist. Flaws: Ugly, Insomniac, Disease. Bonds: Rich. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Dustin Milton, Male Human Adept 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)13 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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