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NPC Generator

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Advanced [show]


Aldous Norton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a faded coat and loose pants complete with small hat. He has wavy white hair. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Aldous was born in the north. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Body Guard for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Persistence, Optimist. Bonds: Attractive, In love, Job. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Aldous Norton, Male Human Commoner 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Good lock. 1 Average lock.


Social Check DCs


Patrick Rutland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Mayor. His blonde hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Patrick embodies much of what other species detest in the Humans. Energy wise he seems alert and responsive.

History: Born in the north to a Mayor, Patrick learned a great deal about his mother's area of expertise. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Mayor.

Motivation: He's repulsed by the PC.

Ideals: Professionalism. Flaws: Antagonistic, PTSD. Bonds: Job, Immigrant. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Patrick Rutland, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Infernal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Shane Ryland, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His golden hair is cut short with large spiked bangs in the front. His fierce brown eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he has a crush on the local priest

Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Has a crush, Slave. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Shane Ryland, Male Human Adept 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 13 (+1)5 (-3)
Skills Acrobatics +3, Deception +0
Senses Passive Perception 11
Languages Common, Giant, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 500 gp.


Social Check DCs


Gunter Eastoft, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He has a long red beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Animal Trainer father left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Disease. Bonds: Attractive, Adventurer, Slave. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Gunter Eastoft, Male Human Warlock 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 17 (+3)9 (-1) 14 (+2)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Arnold Blakely, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears blue cloth garments or leather armor. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are amber.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His first spouse was a Jeweler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and regain custody of his daughter

Ideals: Impeccable. Bonds: Attractive, Enemies, Religious, Family. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Arnold Blakely, Male Human Sorcerer 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 9 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)13 (+1) 5 (-3)7 (-2)
Skills History +4, Religion +4
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 600 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).


Social Check DCs

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