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NPC Generator

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Advanced [show]


Solomon Upton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. His brown hair is knotted and matted. He has a tattooed face.

Personality: He will rave to anyone who will listen. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the west, but his parents moved at a very young age to the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he has a rivalry with the church that dominates his actions

Flaws: Insane. Bonds: Attractive, Immigrant, Rich, Religious. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Solomon Upton, Male Human Ranger 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 500 gp. Lapis lazuli (10 gp). Red garnet (70 gp). Onyx (40 gp).


Social Check DCs


William Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and he perpetually has his bow ready. His hair is cut close to his head. His brown eyes peer out from beneath his top green hat.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: A deep hatred of gnolls; and balancing his hectic life and new shipwright responsibilities is difficult

Ideals: Fighting, Optimist, Philantrophist. Bonds: Job, Enemies. Occupation: Shipwright

Voice: Spits and sputters

Attributes [hide]

William Hamilton, Male Human Barbarian 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Citrine (40 gp). Red-brown spinel (110 gp).


Social Check DCs


Trym Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a simple grey robe with blue stripes complete with hood. His red hair is greying along the sides and has receded to reveal a widow's peak. This brown eyed westerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the west to a Scribe, Trym learned a great deal about his mother's area of expertise. He worked as a nervous Scribe and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants his loneliness to end; and balancing his hectic life and new scribe responsibilities is difficult

Flaws: Racist. Bonds: Enemies, Job, Rich, Has a crush. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Trym Lindsey, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp. 1 Silk rope.


Social Check DCs


Kyle Willoughby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is tall, broad shouldered and powerfully built. He has dyed his greying white hair a little too much giving a sharp white color. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Guard, his mother struggled to pay the bills. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Antagonistic. Bonds: Family, Poor, Debt. Occupation: Layabout

Voice: Stutters

Attributes [hide]

Kyle Willoughby, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. Hematite (16 gp). Carnelian (20 gp). Onyx (20 gp).


Social Check DCs


Guy Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a grey and black robe with the hood down. He keeps his blonde hair in a flapper bob. He has several tiny amber earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and money/treasure

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Religious, Enemies. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Guy Quinton, Male Human Expert 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 7 (-2)18 (+4)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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