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NPC Generator

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Advanced [show]


William Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a pastel shirt with thin black vertical stripes and tan pants. His silver hair is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a wizard, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. William was born on a far western plains where he grew up under the tutelage of his mother, an expert Glassblower. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he feels threatened by others

Ideals: Athletic, Optimist, Philantrophist. Bonds: Mentor, Immigrant. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

William Hampton, Male Human Paladin 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Azurite (14 gp). Freshwater pearl (14 gp). Chrysoprase (60 gp).


Social Check DCs


Manfred Rutland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears just a blue suit. He has a blonde handlebar mustache and slicked back blonde hair. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Manfred was raised in a hard working conservative environment. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. He struck the Ploughman job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often

Ideals: Athletic. Flaws: Secretive. Bonds: Job, Enemies. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Manfred Rutland, Male Human Fighter 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 18 (+4)17 (+3)
Skills Deception +6, History +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Norman Brent, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and dresses well, typically a more casual-formal manner. His hair is red and very short. His violet eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also is a firm believer in the manly ideal.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.

Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world

Ideals: Philantrophist, Artistic. Flaws: Impulsive. Bonds: Attractive, Slave. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Brent, Male Human Rogue 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 1 Superior lock. 1 Masterwork manacles. 1 Silk rope.


Social Check DCs


Patrick Ridley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt and is in decent physical shape. He has no hair. He wears large thick round spectacles.

Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Ruler work with an outfit from a few towns over. Ruler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Insane. Bonds: Adventurer, Poor, Job. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Patrick Ridley, Male Human Expert 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)12 (+1) 8 (-1)9 (-1)
Skills Religion +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Gomory Kinsley, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He has shaved his head bald. His thin eyebrows rest above his beady brown eyes.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.

History: Born to a Shipwright, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Ugly, Selfish, PTSD. Bonds: Poor. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Kinsley, Male Human Aristocrat 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)12 (+1) 16 (+3)8 (-1)
Skills Deception +2, History +4
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 400 gp. Black pearl (1300 gp). Deep blue spinel (1300 gp).


Social Check DCs

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