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NPC Generator

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Advanced [show]


Trey Upton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long blonde hair kept up in a rat tail. He has blue eyes and a tan hat with a red feather.

Personality: A skeptical and narcissistic man, Trey's first love is himself. His second love is also himself. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He got into the Bookbinder business at a young age. A gifted student he started as a Jeweler, but he got bored and became a Bookbinder. He has achieved small success as a Bookbinder.

Motivation: To reunite with his absent mother; and further expansion of business

Ideals: Impeccable, Artistic. Bonds: Poor, Family, Job. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Trey Upton, Male Human Rogue 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)14 (+2) 10 (+0)8 (-1)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 700 gp.


Social Check DCs


Rolf Everly, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his red hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: Rolf wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of northern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He has set out to sabotage the competition.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Immigrant, Job. Occupation: Navigator

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Rolf Everly, Male Human Rogue 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 sp. Alexandrite (700 gp). White pearl (130 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Bernard Sutton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears an entirely red suit with blue socks and a vest with buckled shoes. His auburn hair and beard is wavy and long. He has brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and money/treasure

Ideals: Justice, Entrepeneur. Flaws: Shy. Bonds: Rich. Occupation: Tailor

Voice: Smooth and feminine

Attributes [hide]

Bernard Sutton, Male Human Aristocrat 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)7 (-2) 14 (+2)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He keeps his golden hair in a pixie cut. His eyes are likewise blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Fearful. Bonds: Job, Adventurer, Poor. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Trym Myerscough, Male Human Adept 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)9 (-1) 14 (+2)9 (-1)
Skills Intimidation +2, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Frederick Asheton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. His silver hair, when down, is lengthy. His eyes are likewise blue.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Jeweler in town.

History: Gifted from a young age, Frederick studied abroad. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Jeweler.

Motivation: Sabotage a competitor; and he seems to be bored by most things

Ideals: Gifted. Flaws: Shy, Fearful, Mundane. Bonds: Job. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Frederick Asheton, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 18 (+4)11 (+0)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Chalcedony (50 gp). Blue sapphire (500 gp). Bloodstone (50 gp).


Social Check DCs

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