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Advanced [show]


Geoffrey Thornton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a grey suit, brown shirt, and red tie. He is bald on top and has large red tufts of hair around his ears. His eyes are likewise brown.

Personality: Geoffrey is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of western immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Immigrant, Adventurer. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Geoffrey Thornton, Male Human Rogue 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Alexandre Enfield, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey tunic with brown highlights, and long black pants that bunch up around his shoes. His red hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has all his life been fascinated with music.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Alexandre was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better world.

Motivation: To be a Barkeep again; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Artistic. Bonds: Adventurer, Military, Job. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Alexandre Enfield, Male Human Warrior 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)7 (-2) 13 (+1)14 (+2)
Skills Nature +0, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. White opal (500 gp). 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Gunter Sydney, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. With a patchy auburn beard and wild auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Seamstress

Voice: Aggressive tone

Attributes [hide]

Gunter Sydney, Male Human Adept 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 17 (+3)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 100 gp. 1 Crowbar. 1 Good lock. 1 Healer’s kit.


Social Check DCs


John Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His small hat is riddled with cuts and holes. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Justice. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Adventurer, Job. Occupation: Miner

Voice: High pitched, excited

Attributes [hide]

John Bentham, Male Human Sorcerer 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)9 (-1) 15 (+2)9 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 19000 cp.


Social Check DCs


Theodoric Lancaster, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Unemployed uniform. He carries with him a set of hammers on his belt, each one with a topaz on the hilt. His blonde hair is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Theodoric was raised in a hard working conservative environment. In his youth he was a Carpenter, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Emotional, PTSD. Bonds: Job, Adventurer. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Theodoric Lancaster, Male Human Wizard 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 6 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)17 (+3) 15 (+2)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal, Draconic, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 700 gp. Black star sapphire (1200 gp). Blue quartz (15 gp). Jasper (20 gp). Blue quartz (15 gp).


Social Check DCs

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