Ernest Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He carries with him a set of sais, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is brown and very short. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.
Motivation: Doesn't want to be a Shepherd and was forced into it by his family.
Ideals: Fighting, Gifted, Artistic. Flaws: Antagonistic. Occupation: Shepherd
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Celestial, Giant, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6
Possessions: 17000 cp.
Adelard Pickering, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dark leathers with embroidery. His hair is short and chestnut. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to loving parents in a slum to the east. Like his mother and his sister before him, after school he went straight into learning to become a Mason. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: He is terrified, and will act out of fear; and sabotage a competitor
Flaws: Ugly, Impulsive, Fearful. Bonds: Poor, Job. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Ralf Reid, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. His auburn hair, when down, is lengthy. His face is covered beneath a completely black helmet.
Personality: He is a hateful person. He taunts others and blames them for his problems. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ralf is combative with any and all who dare try his patience in the slightest.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Expand his business; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Infernal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: Just what you see.
Kyle Lancaster, Male Human [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with black pants. His golden hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He got into the Sculptor business at a young age. He helped his father out around the business and became quite the natural. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has a crush on the local Bowyer; and he would like to get married and retire
Bonds: Enemies, Adventurer, Job, Guardian, Has a crush. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Pink pearl (110 gp). Deep green spinel (110 gp). Alexandrite (1000 gp). Banded agate (5 gp).
Kyle Astley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses in white turtlenecks beneath a brown coat with pastel slacks. His long red hair is drawn into a two foot long braid. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Kyle and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Fletcher
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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