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NPC Generator

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Advanced [show]


Henry Ridley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is brown and curly. He has several tiny aquamarine earrings on each ear.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he has money and likes to spend it

Ideals: Gifted. Flaws: Cynical, Impulsive. Bonds: Rich. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Henry Ridley, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)15 (+2) 15 (+2)16 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 20 pp. Golden pearl (60 gp). Rose (60 gp). White opal (1100 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anthony Digby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. His black hair is braided into rings. His gray eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Miller, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is wracked by social anxiety.

Flaws: Fearful. Bonds: Poor, Attractive. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Anthony Digby, Male Human Rogue 8
Medium (5'2") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 4 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)13 (+1) 14 (+2)8 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 600 gp. Chalcedony (30 gp).


Social Check DCs


Rolf Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear black pants and tee shirts. He has a small bristly mustache and wavy silver hair. His green eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He now owns his own business.

Motivation: To be a Beggar again; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Athletic, Logical. Flaws: Hedonist. Bonds: Job, Military. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Rolf Hornsby, Male Human Paladin 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Simon Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He wears his hair in dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: Calm and collected, he is a well trained Dyer. He is an amazing painter.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He was granted druidic powers by his dying brother.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult.

Ideals: Gifted, Fighting. Bonds: Poor, Job, Adventurer, Military. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Simon Wedgwood, Male Human Warrior 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 12 (+1)10 (+0)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 700 gp. Malachite (16 gp). Amethyst (110 gp). Black star sapphire (1600 gp). 1 Minor magic item.


Social Check DCs


William Graeme, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is short and golden. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Nature, Adventurer. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

William Graeme, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 8 (-1)15 (+2)
Skills History +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp.


Social Check DCs

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