Manfred Bradley, Male Human [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his hair in dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He never wears the same outfit twice, unless he absolutely has to.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Artistic, Gifted. Flaws: Insomniac, Ugly. Bonds: Military. Occupation: Fortune-teller
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 18000 cp. Deep blue spinel (800 gp). Rock crystal (40 gp). Alexandrite (800 gp).
Charles Shirley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a grey poncho over his likewise colored trousers and shirt. His white hair is cut short. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: A skeptical and narcissistic man, Charles's first love is himself. His second love is also himself. He is afraid of women and trembles around them
History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and to reunite with his old friends
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Nature, Adventurer. Occupation: Animal Trainer
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Charles Ryley, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. His hair is short and brown. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is business-like. He takes instructions and follows them to the letter. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He got into the Animal Trainer business at a young age. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.
Motivation: Sabotage a competitor.
Ideals: Professionalism. Bonds: Attractive, Job, Adventurer. Occupation: Animal Trainer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 600 gp.
Cory Acton, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket, and he perpetually has his scythe ready. With bright chestnut hair and a scraggly beard. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He speaks before he thinks and is too direct. He also has developed a complete distrust of the Animal Trainer profession.
History: He was born in the north, but his parents moved at a very young age to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Immigrant, Adventurer. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp.
Balimaar Tenley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear blue tank tops with tan pants. His silver hair is heavily combed to the left. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Animal Trainer business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A strong sense of loyalty to Human people; and obtaining odd cultural human artifacts is his passion
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Star rose quartz (60 gp). Blue quartz (7 gp). Red garnet (110 gp).
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